T:Hacking >> FAQs >> N64 >> Basic Cheat Device FAQ Nintendo 64 Basic Cheat Device FAQ
The Game Genie was manufactured by Galoob, the Cheat Device is manufactured by InterAct, and the Pro Action Replay is by Datel.
You had to keep inputting codes into the Game Genie every time you wished to use them, while both the Pro Action Replay
and the Cheat Device have a battery-backup that can save them.
The Cheat Device or Pro Action Replay aren't a authorized product of Nintendo's. Special thanks goes to Avid Gamer for telling me that Nintendo filed many lawsuits against the Game Genie to prevent it from being marketed in North America, and did not endorse it whatsoever. However, a interesting fact is that Sega did not oppose the Game Genie, and instead even gave it a official licence. I wonder whether Sega was trying to prove that it is okay to cheat in games...or instead just wanted to be different in comparision to Nintendo? Who knows.
Diddy Kong Racing, Yoshi's Story, and 1080 Snowboarding cannot be used normally like Mario 64 can with your Cheat Device. They have chips to block out illegal copying of the game, and also, unfortunately, prevents the Cheat Device from accessing them. You require a version 1.08 of the Cheat Device or higher to use your Cheat Device with these games. Don't worry about having to return your game, though, since InterAct is nice enough to replace older ones that cannot access these games for free. Click here for more information on KeyCodes!
It's the button on the front of the Cheat Device. It is fairly small, and makes a amusing clicking sound. It is used for one-time only codes, and injects the code into the RAM only once, instead of having a constant effect. For Pro Action Replay owners it is called the "PAR button". Here is a picture of it.
Yes, you most certainly can! The best way to start making
codes yourself is to make small changes to existing codes, and look for patterns. The four first
digits are like the "main area," the next four are like "deeper into that
area", while the last four digits are a quantity. If you find any original codes,
you can e-mail me and become a Code Creator for Cheat Device
Central! Disclaimer: InterAct says that using unauthorized codes may mess up your Cheat Device and
require reprogramming. This has never happened to me, but still you do this at your own risk. The
following is Jim Reinhart's information on code creation:
The first thing you should know about code creation is that it's not easy and requires a lot of patience. The second
thing is, you probably should start by editing other codes little by little. Take the code: 802AC652 FFFF
It is the Maximum Power code for BM64. Then look at this code:
802AC648 AAAA It is the Stop Main Timer code for BM64. These look surprisingly
similar! Well they are, because I made one FROM the other, just editing the
last few numbers and letters. You most likely should begin by doing stuff
like that. Also know the basic layout of the codes. Most of the first numbers (802AC--- ----) are "location numbers,"
meaning they locate a certain part in the game to alter. Then the next
few (-----652 ----) edit certain parts of that location. Finally the last
numbers or letters (-------- FFFF) are the amount of change. In some codes
however like this one, the last four digits make no difference. But in the
stop the main timer code, they play a huge part, try editing them and see how long the game says you've been playing. Sometimes you'll get crazy stuff like 48 hours and 57 min! Oh, and here's the amount value of the numbers and letters from smallest to largest:
0 1 2 3 4 5 6 7 8 9 A B C D E F
For beginners you probably want to stick to the last 6 digits before moving into other parts because if you change any before that, it starts to be very difficult and a lot of the time you either can't find out what it did or it didn't do anything.
If the 8th number is an odd number it is best to have the first digit in
the code be 3. The maximum for a 3 code is 00ff which is 255.
What numbers equal in hex:
FFFF = 65535
0063 = 99
03E7 = 999
0-9 = 0-9
A = 10
B = 11
C = 12
D = 13
E = 14
F = 15
It enables you to view the contents of any memory card up to 1998 blocks in size. You do need a v2.0 or higher Cheat Device to have this ability. Follow the simple instructions to save, load, and copy between memory cards that are there on your Cheat Device. You can even copy save games from your game cartridge onto memory cards.
The Smart Card Port is a reader/writer slot at the back of the Cheat Device that will be able to read Smart Cards when they are available. InterAct says that in the future the slot will support a range of Smart Cards, and will offer features including special game cheats and memory card support. This includes Ram, Rom, and Flashy Rom cards.
Here is a link that will give you the address to send your Cheat Device to InterAct for an upgrade! They DO NOT give you your old Cheat Device back, nor do they move your personal codes from your old Cheat Device to the one that give you. They merely switch yours with the newest one that they've made at that time.
If you're hacking without a special device (ie. the recently released Cheat Device Pro) then all games can be difficult to find codes for. Some games are also programmed differently and require alternate tactics to find codes with a Cheat Device Pro. It also depends on what type of code in which you are trying to find.
Yes, we have a few available on our website.
It means that you are transferring a code from one version of the game to another. This example is from Mortal Kombat Trilogy v1.0 & v1.1.
v1.0 Codes
P1 No Energy: 8016984D 0000
P2 No Energy: 80169B21 0000
v1.1 Codes
P2 Automatically Dies: 80169C61 0000
P1 Automatically Dies: 8016998D 0000
Notice how the two versions of the game are the same except for the bolded digits. I find usually that transferring codes
from one game to another the sixth digit goes up one 'step' in the code. (E.g. A 'C' would become a 'D') I am still fairly new at
porting codes myself, but I fairly certain that this theory is correct.
The only way at the moment to see what version of a game that you own is by testing all of the known versions of the game that you own with your copy of the game. Depending on which version of codes works, that is the version that you own!
No, the Cheat Device doesn't hack or test any foreign games.
Yes, you can. Simply plug the foreign game in and start the game without any codes!
I did most of the sections here, but it would never have been possible without the assistance of Jim Reinhart, for his words on code creation, and to Avid Gamer, for his information on the Game Genie.